Let’s see if we can agree on a regional spatial configuration of the sculpture + projectors & image-bearing surfaces in the main space by Tuesday morning so Harry can make critical decisions on the design of the lightfield. We need sufficient lead time to get, build, work with the lighting gear.
This includes coordinating the placement of projectors (one on floor + one just below grid, near center vertical axis of left-hand wall?), on what they beam (strato-cells + the atrium wall ?), as well as the placement and visual type of the cells.
I’ve chatted with JC, Harry, JA, Tim, Morgan, Elena this past couple of days. Soon JS. I’ll chat with Patrick on the weekend. I’m leaning toward one cloud at eye-level of mostly transparent cells, plus another denser cloud of image-bearing cells high up across much of the ceiling. This way Harry’s beam will dapple through the cells when / if they intersect.
And this would simultaneously give a sense of density upon entry to the gallery, yet leave most of the floor space clear in the interior for the projector beams, the light-beam, and most importantly for the visitors to absorb the space.
On 15-Feb-08, at 12:48 PM, Harry Smoak wrote:
I’m here (in the lab) today well, but also won’t be here after 5:30.
What’s the status on the ground plan and location of projections.
Need to know for lighting.
On Fri, Feb 15, 2008 at 12:41 PM, Timothy Sutton <timsutton@fastmail.fm> wrote:
Hi all,
I’m around this afternoon, but probably won’t be able to still be here
by 5:30. In the meantime, I’m plucking away at learning the basics of
FTM and this concatenated synthesis stuff.
On Thu, Feb 14, 2008 at 12:34 PM, Prof. Sha Xin Wei
<sha@encs.concordia.ca> wrote:
Hi Morgan, JS,
JS said he has some patches for multiclocks that he’ll give you.
Gentlemen — please coordinate ASAP to avoid duplicated effort. I’m
assuming that Morgan if you can supply the clocks by Friday then this
should strike off of JS’ list,
so JS can focus on creating the Jitter instruments that I and Morgan can
drive,
Hope to see the Jitter wraps at least
by Friday
so we have an API public layer to code against
When I am free Friday end of the day, I’d like to see you guys netsend
some dummy engine params from one Mac (Morgan’s and My Macs) to another Mac
running a JS patch.
Netsending and Receiving 3 floats (for clocks), and a 4-vector. Dummy
visuals is OK! We must get the the plumbing in place. and work outward
from there bc then we can get into roughing in the entire show.
My approach is to sketch the entire 20 day event and work in the
implementation details as we go, depending on the materials and elements (eg
sculpture, soundfield, lightfield) as they emerge.
Let’s aim to get some rough overall timing in place by the end of our next
programming session.
State 0 _ EMPTY - NIGHT
State 1 - INSIDE
State 2 - OUTSIDE
State 3 - MOB
Understand that this is just one topology , and that the topology may change
to a 5-state one with very different semantics.
The 5-state dynamics will allow a more meaningful transition from NIGHTLIFE
to DAYDREAM
Thanks
Xin Wei